Wolf Bite

  • Platform: PC
  • Genre: 3D first-person shooter
  • Players: 1
  • Engine: Unreal Engine 4
  • Development: September 2018 - December 2018
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Wolf Bite is a 3D first-person shooter developed in Unreal Engine 4 for PC. The game contains 3 levels, featuring fast-paced gameplay, a three act narrative, and stylized visuals and audio inspired by Hotline Miami and Killer Is Dead. It was a solo project for GAT315, a class focused on crafting an emotional experience through narrative and gameplay.

I was the level designer and narrative designer for Wolf Bite. I used existing systems from Perdition, another project I worked on, for the shooter mechanics. I exercised my skills as an interior level designer by building 3 levels featuring fast gameplay in tight indoor environments. I also grew my skills in Blueprint, UE4's visual scripting language, by creating actors with scripted behaviors and choreographing narrative sequences.

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